AIP / Project 2075 · Six-State Alliance · Guardian
System Q
A unified, analog-first studio ecosystem. Plug in, track, mix—everyone in the room knows what’s happening, everyone controls their own world, and the system stays as clean or as colored as you want it.
01 — Philosophy
Real-life flow: you text your musician friends, they show up, and everyone plugs in a network cable. You rehearse the song. When it’s right, you hit record. You play it back immediately, make the changes you want, and you repeat until the mix matches the vision.
The key is coherence: the same setup you used to rehearse and record is the setup you use to play back and refine. Then you take the exact same endpoints to Venue and it translates to speakers. No re-wiring, no re-learning, no session-breaking handoffs.
No bad mixes.
02 — Hardware
The racks are the studio-grade hardware core: preamplification, dynamics, EQ, harmonic stages, conversion, routing, and monitoring. They’re arranged in an intentional order so the result is repeatable and the workflow is obvious.
Left rack is the channel and processing personality. Right rack is the monitoring/summing/output brain. Clean, colored, transformer, tube—dial the character you want, then route and monitor it without tearing the session apart.
03 — Modular I/O
The cubes are small, modular I/O nodes—floor, desktop, or rack-edge. For people who are less concerned about squeezing out the absolute finest analog quality and prefer simplicity, a cube is all they need. USB in, balanced analog out, headphone jack, done.
They talk to the central system and to each other. You can use one standalone or group them together. They’re the entry point into the ecosystem for anyone who just wants to plug in and play without thinking about the full rack.
04 — Software
Placeholder: the companion software that binds racks, cubes, and the controller into one coherent operating model.
Routing, metering, presets, session management, and per-channel processing selection live here.
05 — Command
The controller is built so your hand never has to leave the surface. Touch any rack screen to bring a parameter into focus. The 6‑DOF parameter edit control (the “parameter edit” button/knob) selects the focused parameter by direction (up, down, left, right, top-left, top-right), then turns to dial the value.
Monitoring is full-console grade: three inputs with trims, three outputs with trims, three headphone feeds with trims, plus mute (press), dim with trim, talkback with trim, and fine trim on main output. A main touchscreen handles per-channel processing selection, master fader touch, transport, and automation.
The lower scribble strip supports voice input (press/hold solo), with tap gestures for mute/solo.
06 — Control
Ped is what each musician carries. Your instrument plugs into it, and a network cable plugs into it. Plug in with your friends and you’re instantly part of the session.
Each pedal is your personal endpoint: IEM module (bring your own buds), talkback, playback, and recording. Anyone can play back a reference and everyone hears it. If you want to go wireless, it supports wireless mic and wireless guitar inputs. It can also feed a local speaker out (and future Bluetooth speaker support).
It’s a visual display for sheet music and whatever computer function you’re doing. You can record your own parts, then have the recording analyzed at the level of detail you want.
07 — Output
Venue is the live output and room translation layer. Everyone plugs their pedals (or laptops) into Venue, and Venue feeds the speakers with consistent routing and output management.
A reference microphone in the room (wireless) provides feedback so the system can assist with balancing and translation. Playback and final checks live here too: drop a reference, play back takes, and confirm the mix translates to the space without breaking the session.
Hardware chain from preamp to conversion. Dial in any character—clean, colored, or tube-saturated.
Show up, plug in, track. The system handles routing, clocking, and monitoring so you start making music immediately.
Every musician controls their own headphone mix. No amps, no extra rig—just the network and your ears.
Surface, software, and hardware present the same operating model. What you touch is what you hear.